to Bead 3 ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... to Bead 2  

The notion of an Entangled Bead

 

New beads are accepted for play by the Game Master.

The Game Master provides a game outline in the form of one or more "entangled beads".

The Game Master must produce new entangled beads as new beads are put into play.

The metaphor of the quantum mechanical wave:  The creation of an entangled bead is a condensation of thought.  This condensation is emergent. 

Creation is metaphorically regarded as the spreading of a quantum mechanical wave from the Game Master into the Game. The "played beads" are then localization of this spreading potential field into specific and well-focused "interpretations" of the entangled bead.

These localizations produce an energy source, an appreciative social field, which is in turn processed by the Game Master to produce additional entangled beads.

The game is completed when the Game Master judges that all affordances posed in the entangled beads have been expressed and closed.   A Bead Game is a story is told twice, once with entangled beads and once with localized beads. [1]

to Bead 3 ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... to Bead 2



[1] The notion of a set of affordances:  The playing of the game depends critically on putting into play beads that introduce new "affordances" or "close" affordances naturally related to the Master's entangled play. (An "affordance" is a "systemic need" and comes in two categories, internal affordance of an autonomous system, and the external affordance of an environment.)